Lasers & Feelings

Lasers and Feelings · Lasers & Feelings RPG

Lasers & Feelings

Lasers & Feelings is a fast, minimalist sci-fi RPG where you are the crew of a starship on daring missions. It shines when you want quick setup, big choices, and plenty of laughter around the table. You sketch your crew, your ship, and what drives you, then jump straight into cinematic scenes. The tone ranges from witty banter to brave problem-solving, with ample opportunities for character moments. It is light-hearted without being silly, allowing you to embrace heroism, found family vibes, and strange new worlds while keeping the pace lively.

A typical session begins in the midst of the action, then races through discoveries, alien encounters, and tough decisions for the captain and crew. A professional Game Master keeps things moving, asks insightful questions, and transforms your ideas into star-spanning complications. It is welcoming to newcomers and a fun palate cleanser for veterans. Ideal for one-shot parties, team-building, and remote groups, it runs smoothly in person or online. Browse our Game Masters to find a guide who suits your preferred play style.

How to play Lasers & Feelings

Each player selects a single number that lies between logic and feeling. When you attempt something risky, you roll one or more six-sided dice. Roll low to excel at careful, technical actions, and roll high to shine when you act on instinct or emotion. Your role on the ship and how prepared you are can add extra dice, and matching your number unlocks a useful insight that can change the scene. Turns are quick: state what you want, the Game Master sets the stakes, you roll, and together you narrate the result.

You bring a simple character idea, a ship role you enjoy, and a willingness to think on your feet. The Game Master provides a mission spark, colourful NPCs, and ensures the fiction remains fair and fast. A one-shot delivers a complete adventure in about two to three hours, with quick character creation and a focused objective. A short campaign strings missions together so relationships deepen, rivals return, and your crew builds traditions. If you care about the tone, check GM playstyles to find a great fit.

Four players listen and gesture during a tabletop roleplaying game around a miniature-filled table.
Four players listen and gesture during a tabletop roleplaying game around a miniature-filled table.
Side view of a miniature roper camouflaged as a rock, with a red eye and maw, from the d&d monster manual.
Side view of a miniature roper camouflaged as a rock, with a red eye and maw, from the d&d monster manual.

Common questions

Do we need to understand the rules before we play?

No preparation required. Your Game Master will explain the rules in just a few minutes. Each player selects a single number that represents their style, then you roll a few six-sided dice when situations become risky. Careful, technical actions align with one side of that number, while bold or emotional actions align with the other. The GM will guide you on what to roll and what your options are. Most groups feel confident after the first scene, allowing you to concentrate on decisions, banter, and clever problem-solving.

What group size is best for Lasers & Feelings?

It works well with 2 to 6 players. The ideal number is typically 3 to 5, ensuring everyone has ample time in the spotlight. With 2 players, the game resembles a close-knit buddy story, and scenes progress quickly. With 6 players, defined ship roles and swift turns maintain a high pace. The rules remain straightforward regardless of the group size, and a skilled Game Master ensures each player has significant moments both on and off the bridge.

How long does a one-shot or session typically last?

A one-shot usually wraps up in around 2 to 3 hours. Allow 10 to 15 minutes for character and ship creation, followed by 90 to 120 minutes of mission play featuring a clear climax and epilogue. For shorter campaigns, the same session length is effective as you link missions together. Your Game Master can adjust the pacing to fit your timeslot while still providing a satisfying conclusion.

Is it suitable for children or mixed-age groups?

Absolutely. The rules are straightforward, turns are brief, and the tone can be adventurous without delving into grim details. Players primarily need to listen, take their turn, and envision what their character does. A professional Game Master will assess comfort levels and modify content and difficulty to ensure everyone can participate. It is welcoming for families and for groups that include both newcomers and experienced players. Younger participants can rely on a clear ship role and a few signature moves.

How does it differ from D&D?

D&D focuses on classes, levels, and tactical combat. Lasers & Feelings is a one-page, story-first game about a starship crew solving problems through creativity and teamwork. There are no levels or lengthy ability lists. Scenes resolve with a quick roll and shared narration, ensuring the pace remains lively. If your group enjoys swift decisions, playful sci-fi, and character moments amidst daring choices, this is an excellent choice alongside or as an alternative to D&D.

What do we need to play, particularly online?

All you need are a few six-sided dice and something to note down your character and ship. At a table, index cards and pens will do nicely. Online, a video call along with any dice roller works well. Many Game Masters can host using popular virtual tools and provide ready-to-use templates. If you'd like to explore options before booking, check out Online play platforms. There’s no need for minis, a tactical map, or complicated software.

Shall we keep it light-hearted and humorous, or take a more serious approach?

The system adapts to your style. You can go for clever banter and quirky twists, or concentrate on serious dilemmas, scientific puzzles, and difficult decisions. Before the game begins, the Game Master will check your preferences regarding tone, humour, and content, then adjust scenes, NPCs, and stakes accordingly. If you have a particular atmosphere in mind, select a Game Master whose style aligns with it. See examples at GM playstyles.

Booking Form


Click to select dates

0/1500
Illustration of a dragon perched on a rock, with wings spread and detailed line art, similar to a dragon from lotr.

Sent!

Illustration of a dragon perched on a rock, with wings spread and detailed line art, similar to a dragon from lotr.

Nat 1, give it another go!

Please try again or email info@storyforgers.ie

Genres you can play in Lasers & Feelings

  • Space Opera

    Epic sci-fi drama set among the stars, featuring brave pilots, heroic rebels, tyrants wielding planet-destroying weapons, and a crew that…

    View genre: Space Opera
  • Heroic

    Stand tall, make the right choice, and triumph in the end. Heroic games evoke the spirit of The Lord of the Rings, featuring brave oaths…

    View genre: Heroic
  • Comedy

    Light-hearted adventures where the punchline is just as important as the plot. Imagine the energy of Monty Python and the Holy Grail at the…

    View genre: Comedy
  • Alien

    From careful first contact to invasive terrors, you confront the unknown intellect beyond Earth. Consider Arrival for the marvel of…

    View genre: Alien
  • Futuristic

    Adventures set in the near to far future where technology influences every decision, from vibrant neon megacities to remote deep-space…

    View genre: Futuristic

What players have to say

  • Tom was brilliant! He was really great with the kids and very patient with his explanations. It was a wonderful evening and definitely worth doing again! The children asked the next day when we would be doing this again.

    Danny

  • First of all, I want to say that Sebastian was really great as a DM. For his first run as a booked DM, he did an excellent job. The 3 stars refer to the following: 1. We were disappointed that the adventure was labelled a One Shot yet wasn't a complete story. Discovering that there are two more parts wasn't very positive for us, as it meant there was no satisfying conclusion to the story. 2. As new players, it was difficult for us to understand the English character sheets in such a short time. In German, it would have been much easier. Even receiving the character sheets a few days in advance would have been helpful for preparation. 3. More guidance would be beneficial. Especially for beginners, a more linear one shot would have been preferable. We wasted a significant portion of the adventure time doing unnecessary things because we didn't fully understand how the game worked. Overall, I think the StoryForgers concept is really good and I see a lot of potential in it, especially for introducing new players to D&D. I hope you don't take my feedback the wrong way but see it as honest criticism. Best regards, Mario

    Mario

  • Bryan was exceptional. We had a group with varying levels of experience, and he managed to keep everyone engaged and involved. His positive attitude made the game enjoyable for all. I really appreciated how he could clearly explain what was needed from our less experienced players while keeping our more seasoned players on their toes with his deep knowledge of the game. Everyone in our party had a fantastic time thanks to Bryan.

    Jeremy

  • Dayron was fantastic. Well-prepared, punctual, and had a brilliant sense of humour.

    Corey

  • Dayron was fantastic; he provided a brilliant experience. Thanks!

    Casey

    The Merry Meeple

  • The game was really engaging. I got a game as a present for my boyfriend, who is very keen on it, and he was very pleased and appreciated Leonardo's professionalism. I don't have much experience with DnD, but I found the game to be quite straightforward and enjoyable.

    Marina

  • Baptiste was an excellent GM who adapted well to our group and helped us progress in this one-shot. However, there was one issue with the character sheets provided, as they were not complete or clear. Some of the French translations were rather approximate. For instance, our cleric was missing spells, including a healing spell, even though they were meant to have some.

    Pierre

  • Rachel was fantastic; my daughter and her friends left the game saying it was the most fun they’d ever had, and my daughter wanted to sign up for another session with her straight away. She was friendly, and her approach let the players fully immerse themselves in the game by giving them control over how they wanted their actions to unfold. I would definitely work with her again.

    John

  • A nice and clear first experience with D&D. Amber was able to explain and guide the game effectively, allowing us as players to quickly get into the flow and focus on the story. Collaborating with my colleagues to devise attack routes was an enjoyable activity and provided great insights into each other's characters, thought processes, and differences. Overall, I found it to be a very enjoyable session.

    Jens

    Triodos Bank N.V.

Similar gaming systems

  • Starfinder

    • Space Opera +6
    • 2 – 6 players
    • In-depth rules

    Starfinder is Paizo’s science-fantasy setting filled with blaster battles, spell-casting technomancers, and starship confrontations. Imagine Mass Effect but with magic. Our Game Masters will lead you through bizarre worlds, thrilling heists, and alien enigmas that reward collaboration and daring decisions.

    View system: Starfinder
  • Doctor Who: The Roleplaying Game

    • Space Opera +7
    • 2 – 6 players
    • Moderate rules

    Grab a sonic, hop into a TARDIS, and save people with brains rather than blasters. Doctor Who: The Roleplaying Game captures the TV show's clever, time-twisting adventures, from alien mysteries to heartfelt heroics. Perfect for groups seeking clever strategies, quick wit, and a sense of wonder.

    View system: Doctor Who: The Roleplaying Game
  • Scum and Villainy

    • Space Opera +7
    • 2 – 5 players
    • Moderate rules

    Scum and Villainy is a quick, cinematic space-opera heist game where your crew undertakes daring jobs, evades syndicates and the Hegemony, and keeps the ship in the air. Imagine Firefly with effective tools for teamwork and chaos. Ideal for one-shots or ongoing crews.

    View system: Scum and Villainy
  • Masks: A New Generation

    • Superhero +6
    • 2 – 5 players
    • Simple rules

    Masks is the teen superhero RPG where your powers are immense and your emotions are even greater. Join forces, confront villains, and discover your identity while the city observes. Imagine the chaotic heart of Spider-Man combined with rapid, narrative-driven action.

    View system: Masks: A New Generation
  • Mutants & Masterminds

    • Superhero +7
    • 2 – 6 players
    • In-depth rules

    Mutants & Masterminds allows you to create any superhero, from a street vigilante to a cosmic guardian, and then engage in daring rescues, uncover clues, and partake in high-flying battles. Imagine The Avengers, but with you as the star, tailored to your style by a professional Game Master.

    View system: Mutants & Masterminds
  • Star Wars: The Roleplaying Game

    • Space Opera +7
    • 2 – 6 players
    • Moderate rules

    Blast stormtroopers, race TIE fighters, and swashbuckle across the galaxy in West End Games' classic D6 Star Wars RPG. Fast-paced, pulpy, and cinematic, it captures the essence of the original trilogy. Ideal for daring heists, Rebel missions, and family-friendly adventures with 2 to 6 players.

    View system: Star Wars: The Roleplaying Game
  • Thirsty Sword Lesbians

    • Romance +7
    • 2 – 5 players
    • Simple rules

    Thirsty Sword Lesbians is a romance-focused game of flirtation, swordplay, and strong emotions. Imagine the heart and humour of She-Ra and the Princesses of Power at your table. Perfect for light-hearted adventures, found family connections, and swashbuckling with heart.

    View system: Thirsty Sword Lesbians
  • My Little Pony: Tails of Equestria

    • Whimsical +6
    • 2 – 6 players
    • Simple rules

    Design your own pony and tackle challenges with kindness, cleverness, and teamwork in My Little Pony: Tails of Equestria. It captures the essence of the Friendship is Magic TV series. With gentle stakes, imaginative puzzles, and heartwarming heroics, it's perfect for children, families, and groups of friends.

    View system: My Little Pony: Tails of Equestria
  • Lancer

    • Mecha +7
    • 2 – 5 players
    • In-depth rules

    Pilot a custom-built mech in high-stakes missions that combine tactical precision with character-driven drama. Lancer offers intense battles and expansive sci-fi themes of duty, politics, and hope. If you're a fan of Gundam, you'll feel right at home.

    View system: Lancer
Black diagonal cross icon, commonly used to close popups or dismiss notifications on websites.

We’re Looking for Dungeon Masters!

StoryForgers is seeking enthusiastic and imaginative Dungeon Masters to become part of our team.
Are you interested?