Code of Conduct for StoryForgers
Every StoryForgers Game Master and every participant in a StoryForgers game agrees to the following code of conduct when playing both public and private games online, face to face in private homes, and in public or private venue rentals.
Player Engagement Guidelines
StoryForgers will never act inappropriately towards fellow players or game hosts in pre-game chats, post-game discussions, or during the game itself. If a player displays offensive behaviour towards StoryForgers or other players and hosts, the StoryForgers Game Master has the right to remove that player from the game or cancel the game without providing a refund.
Safe Space and Code of Conduct
StoryForgers and every Game Master acting on behalf of StoryForgers reserve the right to stop or cancel any game without a refund if a player's actions are deemed overly aggressive or violent towards other players and non-player characters, or if extremely inappropriate behaviour occurs, as determined by StoryForgers or the Game Master. This includes, but is not limited to, acts of rape, torture, mutilation, murder, or any inappropriate behaviour involving a minor, whether real or imaginary.
StoryForgers will not engage in discussing sexual, racist, or homophobic fantasies. Our gaming tables, both online and offline, are safe spaces. Any form of bullying, racism, homophobia, transphobia, xenophobia, bestiality, or body shaming towards the Game Master, other players, or the characters they portray will result in a lifetime ban from our games and the immediate termination of a session. In situations that may be perceived as unsafe, we always choose to support the person who feels the situation is unsafe when in doubt.
The use of drugs is prohibited at gaming tables. An alcoholic drink is allowed, but in cases of excessive drunkenness, the Game Master reserves the right to end the session early.
Online Conduct
StoryForgers will visually introduce themselves on screen to fellow players and reserve the right to turn off their video if they consider it necessary for the game or to uphold professionalism. Any communication with public groups, unless agreed upon by all players, will be conducted with respect for players' privacy, and blind carbon copy (BCC) emails will be used to protect fellow players and their email addresses.